Clear answers before support tickets pile up.

Nexus Evo should explain practical rules directly: launcher access, account handling, server expectations, and multiclient policy. Honest players should not need to guess.

How many accounts or clients can I run from one IP?

Two concurrent clients per public IP are supported by design. A third may be limited or reviewed. Larger multiclient setups may be throttled or denied.

Why not allow unlimited clients?

Unlimited multiclienting distorts events, farming efficiency, and the in-game economy. The goal is to support normal dual-client play without turning the server into a large-scale multibox environment.

Will I get banned just because my household shares one IP?

No. IP count alone should not be treated as a ban reason. It is primarily a friction and review signal. If a third client is genuinely needed, support can review edge cases manually.

Do I need the official launcher?

That is the intended path. It keeps downloads, patching, and server status clear, and it also gives the project room to enforce fair-play and multiclient rules more consistently.

What happens if I exceed the client limit?

Expect friction instead of silent tolerance: rejected new sessions, reconnect cooldowns, or manual review. The aim is to make large multiclient setups annoying, not attractive.

Where do I reset my password?

Use the recovery flow from forgot password, then complete the reset on reset password.