Player score ladder.
Player score is separate from the level ladder. It is designed for proven scored actions: PvP, Castle Siege, PvE objectives, event participation, and capped activity. This page renders the current UTC weekly snapshot, so a new week can be empty until logged-in characters create fresh score events.
Separate from level
Level stays a durable no-reset progression ladder. Player score is the competitive action snapshot.
Snapshot-backed
The website only renders current `ranking.character_rating_snapshot` rows returned by the Auth API.
Weekly refresh
Current-week score snapshots refresh automatically every few minutes once scored actions arrive.
RankCharacterLevelPlayer Score
No current-week player scores yet.
Scores reset into a new UTC weekly window every Monday and appear after characters log in, fight, clear objectives, or join scored events.
How scoring updates
- Scores are calculated from current-week action snapshots, not lifetime level.
- Activity is capped so repeated login loops do not inflate the ladder.
- PvP, Siege, PvE, Events, and Activity stay visible as separate breakdowns.
- The public page only shows rows that the Auth API marks as current.